Unlimited oil and ore - built-in mod added.Emergency vehicles choose a free lane when available.Adjust vehicle count slider for public transport lines.If all that weren't enough, here are some more changes: Finally, and this is quite a major improvement, Colossal altered the road building guides to provide more information and hints when laying the foundations of new neighborhoods. These names can be toggled on and off, so the game doesn't turn into Google Maps.Ī one-way train track is now included for those pesky loops within a freight terminal, and there are two new bridges for the gravel road type. While it's possible to edit how the game sees a road, this can be rather clunky and I've found it more efficient (and less stressful) to simply alter the name of different segments. For everyone else, there's the ability to name roads, which is done automatically by the game. Other DLC-only improvements to the game include three new scenarios, landmarks, Chirper hats, policies, achievements, and road types.
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